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Projects

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University, electronics and paid work. Filter by category.

2015 Programming and design Finished
República Catalana: 1931

República Catalana: 1931

Adventure game set in 1930s Catalonia. First prize for best videogame awarded by the Generalitat de Catalunya (2015).

  • Unity3D
  • C#
  • Pixel art
  • Point and click
2025 Programming technician · EDAG Group Finished
Automotive simulators at SEAT

Automotive simulators at SEAT

Seven years integrating car simulators at EDAG (for SEAT/Martorell): 2D/3D/AR/VR/MR apps in Unity and Unreal, software integration on showcars, and Arduino/CAN-bus communication with the vehicle hardware.

  • Unity3D
  • Unreal Engine
  • C#
  • C++
  • Arduino
2026 Design + development In progress

Dazzles

Own project, in development. Coming soon.

  • TODO
2021 App developer Finished
Waital

Waital

Mobile MVP that identifies products from TV shows and films in real time — Shazam for wardrobe and set design.

  • Unity3D
  • C#
  • REST API
2026 Design + development In progress
Camperroute

Camperroute

Campervan route planner — vehicles, multi-day itineraries, map and stops — built to plan a trip end-to-end from a single screen.

  • React
  • TypeScript
  • Vite
  • Tailwind
  • MapLibre GL
2018 Programmer (BSc thesis · distinction) Finished
e-Tycoon

e-Tycoon

Axonometric tycoon-style game with LUA-scripted AI. Final degree project, graded with distinction.

  • Unity3D
  • C#
  • LUA
  • Scripting
2026 Web design + development In progress

Keydey Tattoo

Editorial website for the Keydey tattoo studio — three locations (Sabadell, Palau-solità i Plegamans and Biel, Switzerland) and four languages.

  • Next.js
  • React
  • TypeScript
  • Tailwind
  • Sanity CMS
2016 Programming and electronics Finished
TecnoArcade

TecnoArcade

An arcade cabinet built from scratch — structure, art, programming and electronics — with a multidisciplinary student team.

  • MAME
  • Unity3D
  • Arduino
  • Electrònica
2017 AI programmer Finished
CODE: R0GU3

CODE: R0GU3

Stealth-platformer set in a robot-filled factory: sneak, hack and beat the level boss. Third-year project, with an AI-programmer role.

  • Unreal Engine 4
  • Blueprints
  • C++
2016 Programmer Finished
Last Escape

Last Escape

Musical runner: hit the right key at the right moment to chain combos. Second-year project, also ported to the TecnoArcade cabinet.

  • Unreal Engine 4
  • Blueprints
  • C++
2015 Programmer Finished
Aelin

Aelin

Puzzle platformer with a signature mechanic: summon a ghost from the past to help the player clear obstacles. First university project, made by a team of three.

  • Unity3D
  • C#